Lane Dodge
Lane Dodge is a road game, and that is really all it is. Three lanes, cars coming at you, and one job: get out of the way before they reach you.
The thing that decides every run is timing. You have to move while the car is still up near the top of the screen. If you wait until it is close to you, you are already too late and the run is over.
It works much better on a phone than on a laptop for me, and the score difference was big enough that it is worth saying up front.
How Lane Dodge works
You control a car on a three lane road. Traffic comes towards you from the top of the screen and you move left or right to avoid it.
Every car you get past adds one point. The traffic speeds up as your score climbs, so the gaps get harder to read the longer you survive.
One collision ends the run. Your best score for the session is kept at the top of the screen.
Controls
Desktop: left and right arrow keys.
Mobile: the two arrow buttons under the road.
Press Start to begin and Play again after a crash.
Tips
Stay in the middle lane. Think of a person standing in the middle of a road instead of at the edge. From the middle you can go either way, so whichever side the car comes down, you have an escape.
When your green car is in the centre, dodging the red cars on either side is comfortable. When you drift into one of the outside lanes it gets much harder, because you only have one direction to run to, and you end up reacting late.
Move early. The moment you can see which lane the next car is in, switch. Do not wait to see how close it gets.
Notes from playing it
Mobile is easier for me, clearly. On a phone there is no mouse in between. The buttons are right under the road, my thumb is already sitting on them, and I can move the instant I need to.
On the computer I played by clicking the Left and Right buttons with the mouse, and that was slow. I am not someone who uses a computer much, so moving the pointer across and clicking costs me time I do not have at higher speeds.
If you are on a laptop, use the arrow keys instead of clicking the buttons. It should be noticeably easier than the way I played it.
My first run ended at 1. A car came down, I had not understood yet that you have to move early, and it was over. On the second run it clicked and I got to 25 on the phone.
On the computer my best is 10, which is less than half. That gap is the mouse, not the game. Someone who plays on a computer regularly would probably find it the easier of the two.